MUSHY AND SHROOM
ROLE
tank, man

STATS
AT MAX LEVEL
health1,064,460
power189,744
agility3,070
strength17,443
intelligence3,496
accuracy17,443
crit resistance17,443
crit chance0
vampirism0%
magic attack62,625
magic penetration30,070
physical attack31,271
armor penetration0
magic defense24,524
armor53,093
dodge0
Profile
position
#11
main stat
strength
obtention
soul chests, soul atrium
roles
tank, man
basic attack
31,271 (100% physical attack) / 5.4s
artifact
+50,190 armor
Skills

Perfect Copy
ultimate, white
Mushy and Shroom spawn an inactive copy of Shroom with the hero’s base stats and a missing portion of health. The copy can take damage and receive healing. When the copy’s health is fully replenished for the first time, it activates. An active copy can attack and use all skills learned by the hero, but it won’t be able to replenish energy.
There can be up to 3 copies of Shroom on the battlefield at any given time.
Shroom’s copies stay active after Mushy and Shroom’s death.
There can be up to 3 copies of Shroom on the battlefield at any given time.
Shroom’s copies stay active after Mushy and Shroom’s death.

Wild Growth
passive, green
Passive skill. Inactive Shrooms and Spore Mushrooms can recover health by themselves. The effect is boosted by 100% for each active Shroom on the battlefield.
Mushy and Shroom restore health when a spore mushroom or a Shroom’s copy fully restore their health for the first time. Healing from Shroom: 130,250 (200% magic attack + 5,000) Healing from a spore mushroom: 13,025 (20% magic attack + 500)
Mushy and Shroom restore health when a spore mushroom or a Shroom’s copy fully restore their health for the first time. Healing from Shroom: 130,250 (200% magic attack + 5,000) Healing from a spore mushroom: 13,025 (20% magic attack + 500)

Branching Mycelium
periodic, blue
Mushy and Shroom spawn mycelium with 3 inactive Spore Mushrooms with a portion of their health missing. These mushrooms can take damage and receive healing. Their max health is 25% of the hero’s health.
Once the mushroom’s health is fully replenished, it runs towards the enemy and explodes. The explosion deals damage and shrouds enemies within a short range in a Mushroom Spore cloud, silencing them for 4s.
Nearby enemies not affected by Mushroom Spores yet are prioritized when selecting a target.
Once the mushroom’s health is fully replenished, it runs towards the enemy and explodes. The explosion deals damage and shrouds enemies within a short range in a Mushroom Spore cloud, silencing them for 4s.
Nearby enemies not affected by Mushroom Spores yet are prioritized when selecting a target.

Will-o’-the-Wisp
periodic, violet
Mushy and Shroom damage the nearest enemy. Damage scales with the healing received by allies since this skill was last activated. 50% of healing from Mushy and Shroom’s skills and 150% of healing from allies is converted into extra damage.
Skins
Artifacts

Ichor of Perfection
50,190 armor
12,547 power
Cost: 1,635 Absolute Artifact Essence, 1,199 Flawless Artifact Essence, 121 Chaos Core, 225 Ichor of Perfection (Fragment), 90,000 Artifact Coin

Defender’s Covenant
12,546 magic def
12,546 armor
12,546 power
Cost: 1,635 Absolute Artifact Scroll, 1,199 Flawless Artifact Scroll, 121 Chaos Core, 225 Defender’s Covenant (Fragment), 90,000 Artifact Coin

Ring of Strength
6,249 strength
17,184 power
Cost: 1,635 Absolute Artifact Metal, 1,199 Flawless Artifact Metal, 121 Chaos Core, 225 Ring of Strength (Fragment), 90,000 Artifact Coin
Glyphs

magic attack
6,500 magic atk
3,250 power

armor
6,500 armor
3,250 power

health
62,200 health
3,110 power

magic penetration
6,500 magic pen
3,250 power

strength
1,135 strength
3,121 power
Gear
gray






green






green+1






blue






blue+1






blue+2






violet






violet+1






violet+2






violet+3






orange






orange+1






orange+2






orange+3






orange+4






red






red+1






red+2






Ascension
Ascension I
11,000 health
230 strength
490 magic atk
590 magic pen
1,040 armor
2,242 power
2,275 Strength Crystal
5,420 Star Mana
1,650,000 Gold
Ascension II
315 strength
1,490 magic atk
1,810 magic pen
1,970 armor
3,501 power
1,150 Vibrant Strength Crystal
1,950 Strength Crystal
11,660 Star Mana
6,775,000 Gold
Ascension III
9,000 health
495 strength
4,010 magic atk
1,420 magic pen
1,950 armor
5,501 power
2,375 Vibrant Strength Crystal
1,175 Resilience Insignia
20,200 Star Mana
12,400,000 Gold
Ascension IV
15,750 health
560 strength
2,040 magic atk
3,150 magic pen
3,160 armor
6,502 power
1,460 Radiant Strength Crystal
475 Vibrant Strength Crystal
235 Greater Resilience Insignia
1,220 Resilience Insignia
42,540 Star Mana
21,600,000 Gold
Ascension V
34,750 health
610 strength
5,350 magic atk
1,280 magic pen
1,050 armor
7,255 power
1,925 Radiant Strength Crystal
1,925 Greater Resilience Insignia
105,180 Star Mana
48,300,000 Gold
Ascension I-V
70,500 health
2,210 strength
13,380 magic atk
8,250 magic pen
9,170 armor
25,002 power
3,385 Radiant Strength Crystal
4,000 Vibrant Strength Crystal
4,225 Strength Crystal
2,160 Greater Resilience Insignia
2,395 Resilience Insignia
185,000 Star Mana
90,725,000 Gold
Tree of Wisdom
81,160 health
5,001 phy atk
1,550 magic atk
4,132 magic def
3,808 armor
12,553 power
586 Eternal Seed
47,400 Ancient Wisdom Crystal
Gift of Elements
Levels – intelligence2,080
Levels – agility1,950
Levels – strength2,470
Levels – power17,875
Gift of the Elements – intelligence360
Gift of the Elements – agility360
Gift of the Elements – strength720
Gift of the Elements – power3,960
This hero has been introduced during Mind of the Old Grove (February 2023).




